Beautiful Imagination
Become Reality!

Download Company Profile

Beautiful Imagination
Become Reality!

Download Company Profile

We are Shinta VR

The First & Leading Virtual Reality Company In Indonesia That Uses VR/AR/MR Technology To Deliver Your Beautiful Imagination Into Reality

Our Specialty


Video 360

VR/AR/MR for Corporate Project

News Media

Interactive Games & Digital Instalation

Key Members



After graduating from Waseda University with a degree in Computer Science, Akira worked as a systems engineer team leader at NTT Data. Interested in VR, he organized many VR events in Japan. After retiring from NTT DATA, he met Andes in Jakarta through Facebook. He firmly believes the future of VR and founded Shinta VR in Jakarta.



Andes graduated from University of Indonesia with a degree in Physics (Condensed matter and material physics). He started to dive in VR technology because it combines fine art and basic technology which is familiar for him. Andes started to build a VR team and make some VR content projects for corporation since 2015. He met Akira who has the same vision for VR, and founded Shinta VR together.


Chief Technology Officer

Andrew studied Virtual Reality at RWTH Aachen University in Germany. His VR research is about natural interaction method, where he strives to make interaction in VR more natural by combining human modalities. His vision is to make VR as a channel to improve the learning experience as it is more fun and engaging. After finishing his study, He met Andes in Jakarta and they discussed about the future of VR. Motivated and inspired by the discussion, Andrew takes action to realize his vision with Shinta VR.




Waltz Of The Wizard Experiments With Hand Tracking from Oculus Quest

Published 15 February 2020, 08:19
In a new video released by Aldin Dynamics, a VR developer shows how hand-tracking technology has been used as part of their popular VR magic game Waltz of the Wizards using Oculus Quest. Through hand tracking, it is expected that users can be more expressive and feel free without a controller while...

Indonesia Will Have 1 000 VR Expert Teachers

Published 13 February 2020, 06:02
A group of young people from Virtual Reality (VR) content development company, Shinta VR, created a cloud-computing based software platform called Millealab. The technology can help teachers create their own VR-based teaching material content, without having to coding and using high-specification c...

Clients & Partners




MINDVOKE is VR eSports Multiplayer Games that Drown You into Anarchy of Surreal Mind.

VR education platform where you can create VR content to be enjoyed immersively. Welcome to the future of education!

Copyright © 2020. SHINTA VR

Jl. Nangka II, RW.2, Cipete Utara, Kota Jakarta Selatan, Daerah Khusus Ibukota Jakarta 12410