top of page
UPH (Pelita Harapan University)
SHINTA VR implements classroom activities using the research-based EdTEch VR platform, MilleaLab, as the new education standard.
UPH (Pelita Harapan University)
About
UPH needs to implement Virtual Reality space for immersive learning.
The Challenge
UPH students may acknowledge the immersive technology for their daily learning practices as the new standard implemented in the higher-education level, specifically on Technopreneurship and Digital Marketing.
Our Solution
Developing classroom activities based on the research-based our prominent product, MilleaLab.
bottom of page